Sunday, January 13, 2013

The reason why we’ve done the beta

The reason why we’ve done the beta is to give people the opportunity to play through it and give us feedback. We need decent feedback to make the system. We consider ourselves pretty good designers and developers, but we are nothing without a decent player base giving us feedback all the time. We want to improve the system and make it more suitable for all of our players. We don’t want you to leave, we don’t want you to quit, we love the player base that we’ve got and please help us to make a decent system. If we didn’t care what the players said we would have launched it months ago. We wouldn’t have bothered with a beta, we would’ve said here you go, like it or lump it. We have not done that. We’ve made a beta system to allow people to give us feedback so we could have a good chunk of time to make the system decent for everybody. I don’t want people to quit, that’s the last thing I want, and I’m certainly not saying you should just accept it or go, that’s not what I want at all. Give us your feedback.
This is one of the few opportunities in the industry where you’ll really get listened to. I don’t know how other companies do it but we listen to you and if you’re ever sitting behind a screen and thinking you can’t do anything and you’re looking at it thinking you don’t like it, we will listen to you. Just let us know what you think, give us a suggestion, what you don’t like, how we could improve it, how you would improve it, what would you change, would you scrap bits completely? Tell us your feedback and we will listen. We are working with Mod Emilee to increase our forum presence because we are aware that we have a shed load of work going. Pi’s got to make a super awesome tutorial of awesomeness but we’re still working behind the scenes and I don’t want people to think that we’re not reading the forums. We do have a communication chain going on and we try and get a specific thread pinned every week which we read all of. If you want to get on that one, that will get read by one of us four guys.
It’s worth adding that when we don’t reply it’s probably because we have to take it to another level of feedback and before we can reply to you, we can’t promise anything until say, I speak to Mark and say “Hey Mark, this guy said this and I think it’s really cool. Can we do it?”
We have meetings about this every week about feedback we’ve had on the forums so we can discuss those points. But we need clarity, we need people to say that they’ve tried something, I didn’t like this, I liked this etc. Tell us what you like; tell us what you don’t like. We need constructive feedback. Saying you don’t like something isn’t enough. Tell us why. Don’t forget that we had to change the system. The combat system had got to a point where we couldn’t add anything more to it. It was incredibly difficult for us to keep adding more content to the old system. We had to change it if we wanted to get another 11 years of an awesome game like RuneScape; we had to change the system. It wasn’t an optional thing.
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Wednesday, January 9, 2013

The lessers demons

The lesser demons give you a great training opportunity; they give decent drops and still have fairly low defence and fairly high hitpoints (79). There are four places where you can range them;
1: Within the wizard's tower on the top floor you will find one caged however you will once more struggle to grab arrows which spit is nearly always crowded by mages i really advise that you choose one of many other areas.
2: On karamja island inside the volcano you will discover many lesser demons however since it is an increasingly popular and simple gain access to in most cases crowded into a silly level. Tho driving under the influence lucky and find a clear chair world, here are the safespots:
The places where now follow are simply accessable to people who have begun and take care of almost all of the Dragon slayer quest. You'll need to have your ship to crandor after which walked along the dungeon on Crandor and opened the trick door at the end of the dungeon.
3: On crandor island itself there are two lesser demons spawning, you can actually take cover as well as simple to post your arrows also it rarely gets crowded (Tho it lets you do happen.)
4: In the event you continue on the dungeon on Crandor island you will need to pass some skeletons (lvl 22 and 45) before you can get to the lesser demons. This place gets crowded from time to time but more often than not by meleers as well as you're a ranger it is possible to get at the lessers first. There are no real safespots here and you'll have to have the lessers un-agressive one which just start ranging properly.
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Monday, January 7, 2013

The final method of getting Kudos

The ultimate way to get Kudos is by completing the Statue of Dahmaroc once. To accomplish the statue, you'll want to find Strange Rocks. Strange Rocks are received randomly when skilling. There are fifteen skills which give rocks, and each skill requires one to have a set of two rocks. It is possible to only add to the statue once you've an identical pair. The fifteen skills that give Strange Rocks are highlighted below:
Agility - Make do completing an Agility course.
Construction - Build things. I propose limestone fireplaces simply because they won't break your budget.
Cooking - Cook fish. Having Cooking Gauntlets from Family Crest will help you burn less.
Crafting - There are many means. Making jewellery from gold bars is suggested.
Farming - Basically, any situation that offers you Farming xp gives you the opportunity to understand this rock. Personally, I recieve mine from picking fruit.
Fishing - I highly recommend Monkfish; Which i get both rocks in one inventory. If you cannot fish for Monkfish, Lobsters will be the next best option.
Fletching - Make some unstrung bows.
Firemaking - As long as it isn't barbarian firemaking, then you need to have no trouble.
Herblore - I suggest cleaning herbs. You can get herbs two at any given time from your Sorceress Garden Activity. If you Manage Your Kingdom, you may get several grimy herbs from there.
Hunter - It is suggested Falconry using this one.
Mining - Mine rune essence for this one. Getting the pouches along provides you with more room and possiblity to make them.
Runecrafting - I'd suggest ZMI, but anywhere works. It simply so happens ZMI gives double xp, so it's worth your time and effort.
Smithing - If however you have a Ring of Forging (enchant a ruby ring), then smelting Iron ore will be the answer.
Thieving - Pickpocket an npc which don't hurt you also much or perhaps simple for you to pick out. You can even get rocks for failing.
Woodcutting - Chop ivy because of this one. It does not refill your inventory with anything so banking isn't a problem. Otherwise chop a minimal level tree that's simple and fast.
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Sunday, January 6, 2013

Shall we be good on finances Jagex?

Seeing as you implemented micro-transactions I was curious how that's all going..
I rather such as this game-although it lets you do have its faults- and I wish to continue spending hundreds of hours playing RS gold from the week.
I'd rather not make out the print in almost any business reports cause I understand they're lying. I must hear it from management itself!
Perhaps let's have a poll in beta to listen to how well you're doing! Wait I have got it! Possess a poll on squeal of fortune or Solomon's gen store, that's the perfect place,must how we think you're doing!
Why don't you throw confusing percentages at us cause they're nice pretty and round numbers > under 100 obviously!
He or she is a mindless Jagex drone.
2007, updates like God Wars, GE, and initial removing wilderness/free trade upset the members and caused the greatest known to RS. No-one every considered of RS the same because this event.
2008+, Jagex started doing more pointless updates such as graphical/audio "improvements" and adding things such as Summoning and Dungeoneering.
Skip forward to 2012. You've got SoF being added and shoved down everyone's throats. Andrew Gower quit the organization in late 2010, that has been then a fast deterioration in simply how much Jagex cared (they are RWTing independently website).
SoF, everyone hates it. Jagex doesn't listen. Now in 2013, we have EoC and thus everybody is quitting yet Jagex still doesn't care.
Jagex only help it become seem like they are concerned about getting rid of bots, but they need them today if not mafia wars can be dead. These are money hungry simply temp ban people for botting since they're too afraid to wipe out their own game through perm bans (but they actively perm banned botters in 2006).
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Thursday, January 3, 2013

Future loyalty prog rewards

Seeing that we have launched the very first batch of loyalty rewards, undoubtedly you're filled with questions regarding the long run. I'm thrilled to announce that currently we've got 3 other launches planned in the the coming year that will not only release new loyalty rewards, but in addition offer upgrades towards the ones previously launched.

Firstly it's worth discussing the auras. When making these auras we've tended to categorise each aura as either 'niche' (give a specific little bit of gameplay or cosmetic benefit) or general skill auras (auras that focus on an art and craft and training that skill). You could have noticed that nearly all auras released in June are 'Tier 1' - all general skill auras will have versions at tiers 2, 3 and 4 with the benefit of with all the aura increased at each and every tier. Accessibility to the higher tiers will be based, of course, on what many loyalty RS gold points you've accrued. Remained as ironing out the design on how future tiers will continue to work, but it will all be set up ahead of the next batch is released in October.

Eventually nearly every skill amongst people may have an associated aura and lots of 'niche' auras will exist to guide your specific design of gaming.

Niche auras may additionally have higher tier versions offering bigger and effects, although they're still in consideration. Some niche auras will continue to get just one tier (not really tier 1) determined by their effect.

Future tiers could also have their own cooldown timers adjusted if appropriate.

We're hoping that each month you'll spend money - we're balancing the points to ensure that you can, yet still cut back for that big rewards if it's really what you want to complete. It is the primary reason why the cosmetic costumes and emote rewards are a much cheaper option compared to the auras.

Being a side note, the problems a number of you'd accessing the loyalty system for the first day's launch have recently been addressed - we'd this kind of high rate of applications to sign up the system that the web module couldn’t quite handle the demand! Your website is running well. We've also added a lot more data to the FAQ thread, found here.
Thanks to all our players who had been faithful to us for years - obviously systems like this have always to define a start point - like with a number of updates it's almost impossible for all of us to retrofit past actions into any new system, and the start point needs to be the morning of launch. We truly appreciate all of the months and years you have been around. We did think about this issue carefully back in February whenever we first discussed this design. Was the reality that we couldn't reward previously loyal players a solid enough reason to never launch the device? It's actually a question i was asking all the way to the launch date. In the long run we knew that launching the system would benefit everyone, which not doing the work would benefit nobody, therefore the choice was easy to make.
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Friday, December 28, 2012

Oops I Accidently the Truth

To date I've told not many people about it, but I'm looking to join the U.S. Air Force. And. now that I'm near to acquiring it, (I do think) I believed I should create a blah-blah-blog on it.
It's about mid-July. I've completed my freshman year of college. I became looking to get a qualification in computer science, though the college I had attended the very first year was closing on the computer science program. Because apparently in the average from the last 5 years, below 10 people have graduated with a CS degree each year. Regardless of indisputable fact that there have been 35-ish enrolled in that degree program back then. (It's freakin' Computer Science! Do they really honestly not see that finding myself sought after demand in the current economy?) So I needed been subject to all the hardships of switching colleges, and finally received my school funding. And it only agreed to be enough to pay for my tuition. That didn't add the gas it would choose to use drive 60 miles there and back everyday, (that's still way below living on campus), the $500-ish how the books would cost, and so on the top of that my car had just categorised and needed $1500 worth of repairs.
Therefore i needed employment. Fast. Submitted several applications, got no replies. Spoke with some friends, (I actually incorporate some actual life friends! Well isn't?) got recommended to a place with simple work, good pay, and nice employers which i already knew personally. Applied, had a good interview, thought I became in. Called them back a few days later like they asked, they'd hired 2 away from 4 applicants. I wasn't one.
College were only available in 21 days. No job. No car. Damn I'm stressed.
Then I want to myself... Why don't you consider the military? I'd be learning my trade. No insane college costs, in fact getting money. No more of that well-balanced student crap with english, math, history, psychology, etc., etc. What exactly I wish to learn and nothing else. I wouldn't need to bother about the transition between book learning and achieving my first job where I've found out just how much college won't really equip you for real life.
I really discuss it with my parents, even though they thought the military (A.K.A. Me dying) wasn't the safest thing in the planet, they were okay with it. (I'm 20. Can't really stop me can they? Well they might kick me out...) So you have to see a mall. (That's where all of the military recruitment stations are set-up.) Still going for the entire computer science thing, the Navy and Air Force as my best options. Therefore we type in the Air Force office. Recruiter is busy. Receive an appointment for an additional day. Come in the following day. (Navy gets completely disregarded somehow.) Speak about it. He's not like other recruiters. The results sugar-coating it. I do believe he was really wanting to talk me from the. (Maybe get rid of the wimps prior to them getting to boot camp, surrender, and yes it looks bad on him?) He asks if I'm still interested. I believe that I need to consider it. He provides me with the approval so we head home.
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Tuesday, December 25, 2012

The Brink of Extinction - Grandmaster Quest

The crisis in TzHaar City is getting ready to reach breaking point. Ga'al - TzHaar born without the inherited memories of the forebears - were once merely an anomaly, the good news is they're the only TzHaar being born from your eggs in the birthing pools. If this type of continues, the TzHaar race - to be sure it - will vanish and TzHaar society will collapse. The TzHaar-Mej use a radical solution, but they'll need return to the Elder Kiln - home from the shadowy TokHaar - to enact it.
Fight your path through probably the most complex cheap rs gold combat challenges we've ever unleashed, making better use in the new system released using the Evolution of Combat, and search hard into TzHaar lore to solve puzzles along the way. May possibly yourself during a clash of ideals between your TzHaar along with the TokHaar, and also the solutions on the table involve pain, death or both. It's up to you - along with a rogue Ga'al bearing a really painful grudge - to support the fragile peace between both of these ancient races.
This Grandmaster quest contains some of RuneScape's toughest combat, as well as the rewards are appropriately prestigious. Together with 100,000 Mining XP, 275,000 XP from the core combat skill of your choosing plus a TzHaar title, you'll generate the power to smith and wear obsidian armour, and may gain access to an all-new solo combat area: the battle Cauldron.
Obsidian Armour

This mighty new gear looks truly spectacular, and works similar to Void Knight armour: our bodies armour can be followed by melee, range and magic-specific helms, each giving a 10% accuracy bonus in its style. It needs at the least 80 Defence to use, along with the completing The Brink of Extinction, and its stats are suitably spectacular: equivalent to Torva armour, with a lot more damage reduction per piece against against creatures inside TzHaar City and its surrounding PvE minigames (exactly the same creatures impacted by the TokKul-Zo). However, you'll take triple damage if you are using it against other players, or in any other location. It also degrades, and new pieces should be made once the armour is destroyed. That said, to get a tell you the battle Cave or the Fight Kiln, there is no better gear out there.

The armour as well as recycleables are untradeable, and smithing select small feat: you'll need 90 Smithing to accomplish the full set, along with the obsidian shards necessary to help it become is only able to be discovered in a single...
The battle Cauldron
From the Fight Cauldron you'll face the complete might with the TokHaar, dodging lava and doing grapple with everything they can throw to you: in the humble TokHaar-Hur, all the way up as much as indomitable TokHaar-Ket-Zek.
All enemies you defeat inside Fight Cauldron will drop obsidian shards. If you possess Smithing level necessary, these may be smelted into obsidian bars and smithed into obsidian armour.
The onslaught will continue before you opt to leave or are killed. You won't lose any gear upon death, although you will pay out runes if you are using magic, and anything left on a lawn - for example arrows or bolts - will probably be left out.
Last, although not least, you will have the choice to give TokKul at the coffer close to the Fight Cauldron entrance, that can give any obsidian armour a defensive buff in your next session within the Fight Cauldron.
The TokHaar love battle, so steel yourself and step into the Fight Cauldron for all the combat you are able to handle, in addition to each of the obsidian shards you'll be able to carry!
Finally: Merry Christmas From Everyone At Jagex!!! Best wishes for everyone!